Maddening Sign - VGC / FE Report

Writing about VGC reports and FE Playthroughs

FE3H - Maddening Blue Lions Hilda's Paralogue

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Chapter 14 - The Delusional Prince

We reunite with the Knights of Seiros along with the (most of) other students of Garreg Mach, as we get filled in on details of what has happened in the last five years.

I always wondered how exactly the Empire caused the Kingdom to collapse. I know from the other routes that Cornelia is associated with Those who Slither, and that she betrays the Kingdom allowing the Empire to take over a large protion of it. Of course they decide to once again kill the King, and once again throw an innocent person, who has plausable motivations, under the bus.

So Dimitri was supposed to be dead, but got bailed out, and now has spent the past three years living on the embers of revenge, going from battlefield to battlefield and administering a gruesome end to everyone he comes across, like a vengeful walking dead.

In any case, Dimitri at the moment is not in a great state of mind, and while he will rejoin with Rikka, the students and the knights, he's more or less isolated himself and cannot be interacted with for teaching, supports, or monastery things.

Monastery Exploration

As this is the first Exploration session back from the Time Skip, there is a lot to be done. In general most of my characters increased about 2-4 levels since the Time Skip. Lysithea is now 30, so I can immediately go ahead and make her into a Gremory.

We get the last set of purchasable Battalions in the shop, which includes some nice Battalions such as the Blue Lion Dancers, and access to a second Macuil Battalion. We are sitting on a decent pile of renown, so I do a few Statue Upgrades, then set out to do some Quest Auxiliaries.

Statue Upgrades:
+2 Bow Skill
+1 Divine Pulse (Macuil)

Certification:
Lysithea - Gremory
Petra - Assassin

Now that we've gotten past the most dangerous chapter, I can now perform some human resource reorganization on my main team. Let's go over my plans of what I am thinking of at this point in the game:

Team Reoganization

Main Members - Characters that are likely to be deployed whenever possible
Rikka
Dimitri
Ingrid
Annette
Lysithea
Ashe
Dorothea

Sub Members - Characters that may be interchanged to fill in remaining deployment spots depending on the map
Flayn
Mercedes
Sylvain
Hilda
Dedue
Petra
Catherine
Seteth

Removed - Characters that I have been using, but have discontinued
Felix
Marianne (after her Paralogue)

For the most part, the core members of the Blue Lion House will be staying on the roster.
-Rikka and Dimitri are obviously stuck on the team
-Ingrid is my main flying unit so she can stay
-Annette has been impressing this run so she will continue to have a spot
-Ashe has completed his skill set up to be a crit Sniper so he is currently one of my strongest attacking units.
-Felix is going to be dropped because his level up growth has been lagging behind a lot of my other units.
-Sylvain may be dropped, but I think he's still been keeping up for now. Also, he may just be delegated to throwing out some heavy hits with the Lance of Ruin in the future.
-Mercedes's stats have also been lagging, but her utility in use of Fortify is something that will keep her viable for my team going forward. However, I may not need two Fortify users, since I already have Flayn.
-Dedue is currently MIA, but I will see whether his durability will continue to be of service when he returns.

For units that I have been using from outside of the Blue Lions House.
-Lysithea will continue to be used, Strong offense and Warp are still very welcome
-Dorothea will be used, as she is the Dancer
-Flayn is in a similar situation as Mercedes where she is a bit lacking as a unit, but provides strong utility in Fortify as well as Rescue.
-Marianne's stats have kind of dropped off a lot, and I already have a number of mages for healing roles so it is likely she may be dropped after I complete her Paralogue
-Hilda is a secondary flier for my team. The biggest concern with using her at the moment is that her Dex stat is really low leading to some very shaky accuracy, and that there aren't many Flier usable Battalions that give a good accuracy boost. As such, she's likely to be more of a secondary character to my team.
-Petra is being considered as a replacement for Felix, as I need someone with high speed and has Steal, for when the situation comes up that I need to take items from enemy units. Petra is the best suited for the job of the characters I have at my disposal
-Catherine is actually surprisingly comparable to a lot of my current units, despite being about 5 or 6 levels down, which puts her in for consideration for my team
-Seteth is considered mostly for his access to Rally Defense, and his personal skill, which may or may not be useful in some future map.

Now that we have our Team set up reevaluated, it is time for some Paralogues.

Paralogue: Dividing the World

Deploy: Rikka, Hilda, Cyril, Sylvain (Bernadetta), Dorothea, Annette, Ingrid (Seteth), Flayn, Ashe (Petra), Marianne, Lysithea

Hilda and Cyril's Paralogue. We are going to Fodlan's Throat to protect from an Almyran skirmish, because Lord Holst at some magic mushrooms and is unable to lead the defense. Our units start off a bit split up as Cyril starts with a small group of my units on the far right side of the map.

The main goals in this map is to save the Goneril Armors sitting around the map, and to hold the line and not let any Almyrans cross the border. My units levels are way higher than what is normally suggested for the map, given that I'm playing this after the Time Skip, so in general this Paralogue is not too difficult.

I had Cyril, Sylvain, Dorothea, and Annette start on the right side of the map, while my other units were on the left. The first order of business is securing the safety of the Goneril Armors. There is one in the top right of the map that is threatened by two approaching Wyverns, one in the bottom left on the map alone fending off some Cavs, and a couple in the bottom right area who are being harassed by some Archers. I have Sylvain go to the Top right. I use a Stride so that he can reach the Wyverns and drop a Gambit on them to stun their movement. Dorothea finishes off one of them with a Meteor and lets Sylvain take out the other one on the next turn.

To secure the armors in the bottom right area, I have Annette with Thyrsus and dancer support just prowl around the area OHKOing enemies with Range 4 Wind, one by one, and providing some healing support to the armors as needed. For the last Armor on the bottom left, I have Ingrid and Flayn head downwards. Flayn uses a Rescue to pull the armor out to safety, and Ingrid just holds a chokepoint and deals with the Cavs as they walk up.

The remainder of the map is then dealing with enemies trying to cross the border. The enemies primarily approach from the top and come down that path, so after taking out the few enemies approaching from the middle of the map with Ashe, I focus on dealing with the enemies coming down from the top.

One Divine Pulse use, because Marianne missed and 80% Gambit and would have died because of it.

Resets: 0 (1)
Divine Pulses: 1 (26)

Roster:
Rikka - L28
Dimitri - L30
Dorothea - L30
Annette - L30
Lysithea - L30
Ashe - L28
Sylvain - L27
Ingrid - L27
Hilda - L26
Mercedes - L26
Marianne - L26
Petra - L26
Flayn - L25
Seteth - L24
Catherine - L22

Gilbert - L26
Felix - L25